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Rules

2018 SLV: BOYS 14U, 12U, 10U, 8U DIVISION RULES

Boys 14U-8U (2022-2029) divisions will use the Modified Sports Standards of the National Federation of High School Associations Rules with the following exceptions/clarifications.

  1. Eligibility: It is the responsibility of each team to ensure that all players meet age eligibility requirements for the division in which they participate, as published on the tournament website and Terms & Conditions.
  2. Timing: All games will consist of two (2) 23-minute running time halves with a five-minute half-time. Penalties will be stopped time. *Note – game duration and halftime may be shortened by the mutual agreement of participating teams. Also, at the discretion of the tournament organizers, game times may be shortened due to inclement weather, or to keep the tournament on schedule.
  3. Overtime: Sudden victory overtime will follow the completion of a tied game after a 3-minute break; sudden victory periods will be 3 minutes of running time.
  4. Delay of Game: Teams may be assessed a delay of game penalty if not ready to begin play at the scheduled time; games may be shortened at the discretion of the organizers to keep game times on schedule.
  5. Weather Delay: If a weather-related evacuation occurs during the 1st half, teams will return to play the 2nd half of the game, weather permitting. If the evacuation occurs during the second half, the game MAY pick-up where it left off (weather permitting), OR the game MAY be terminated, and the score recorded as is. If the score differential is equal to or greater than 6, regardless of time remaining, the game may be terminated.
  6. Tie Breaks & Re-Seeds: Refer to the SLV Tournament Tie-Break Formula for all divisions
  7. Substitutions: All substitutions will be on the fly. 
  8. Timeouts: Each team will be permitted one (1) 1-minute timeout per half, which may be called by the team in possession any place on the field. Timeouts may be called by either team during a dead ball situation. The game clock will be stopped during timeouts. There are NO timeouts allowed in overtime periods.
  9. Advancing the Ball, Counts & Stalling: No counts will be used but stalling may be called and the ball must be kept in the box in the final two minutes of play. In the event of alternate possession, discretion is left to game official(s).
  10. Over and Back Rule: Over and back will only be enforced at at 14U level. Once the offensive team establishes offense inside the attack goal area, the ball is considered live. If offense causes the ball to cross the midline, a turnover will result.
  11. Body Checking: No body checking of any kind is permitted in Boys 10U (2026-2027) or Boys 8U (2028-2029).
  12. Stick Checking: Any one-handed check will be considered a slash, even if contact is not made.
  13. Long Sticks: The use of long sticks is permitted in 14U and 12U, but not in the 10U and 8U Divisions.
  14. Penalty Exception: In 8U Divisions, in a flag-down situation, no penalty time served. The offended team will get a fast break to restart. Fast break is defined as 5-yard head start from inside the midfield line.
  15. Field Dimensions: Wherever possible, 10U and 8U Divisions will use shortened fields
  16. Expulsion, Ejection, or Fighting: To the discretion of officials and/or tournament directors, any participant (player, coach, team official, or spectator) who participates in a fight during tournament play, on or off the playing field, may be subject to a one or more game suspension, up to automatic disqualification from the tournament. Any player or coach called for verbal abuse will serve a one-minute unsportsmanlike conduct penalty. Continued abuse will result in ejection from the contest, and potentially the tournament.
  17. Summit Society: All teams, coaches, players, parents and team officials must adhere to the Summit Lacrosse Society. No profanity or unsportsmanlike conduct will be tolerated. Offending team(s) may be disqualified.

2018 SLV: BOYS HIGH SCHOOL (2019-2021) DIVISION RULES

Boys 2019-2021 divisions will use Federation High School Rules (NFHS) with the following exceptions:

  1. Eligibility: It is the responsibility of each team to ensure that all players meet age eligibility requirements for the division in which they participate, as published on the tournament website and Terms & Conditions.
  2. Timing: All games will consist of two (2) 23-minute running time halves with a five-minute half-time. Penalties will be stopped time. *Note – game duration and halftime may be shortened by the mutual agreement of participating teams. Also, at the discretion of the tournament organizers, game times may be shortened due to inclement weather, or to keep the tournament on schedule.
  3. Overtime: Sudden victory overtime will follow the completion of a tied game after a 3-minute break; sudden victory periods will be 3 minutes of running time.
  4. Delay of Game: Teams may be assessed a delay of game penalty if not ready to begin play at the scheduled time; games may be shortened at the discretion of the organizers to keep game times on schedule.
  5. Weather Delay: If a weather-related evacuation occurs during the 1st half, teams will return to play the 2nd half of the game, weather permitting. If the evacuation occurs during the second half, the game MAY pick-up where it left off (weather permitting), OR the game MAY be terminated, and the score recorded as is. If the score differential is equal to or greater than 6, regardless of time remaining, the game may be terminated.
  6. Tie Breaks & Re-Seeds: Refer to the SLV Tournament Tie-Break Formula for all divisions
  7. Substitutions: All substitutions will be on the fly.   
  8. Timeouts: Each team will be permitted one (1) 1-minute timeout per half, which may be called by the team in possession any place on the field. Timeouts may be called by either team during a dead ball situation. The game clock will be stopped during timeouts. There are NO timeouts allowed in overtime periods.
  9. Advancing the Ball, Counts, & Stalling: In the event of alternate possession, discretion is left to game official(s). No counts will be used for advancing the ball or stalling, unless a stall warning is initiated by officials. If a stall warning is initiated, the ball must be moved into the attack goal area within 10 seconds and kept there. Per NFHS Rules:
    1. During the last 2 minutes of the game, automatic Stall Warnings will be in effect for the team leading by 4 goals or less.
    2. When the goal differential is 5 goals or more, or if the game is tied, there will be no automatic stall warning in the final 2 minutes of play
  10. Over and Back Rule: Once the offensive team establishes offense inside the attack goal area, the ball is considered live. If offense causes the ball to cross the midline, a turnover will result.
  11. Restarts: Per NFHS Rules. The goalie shall be given a maximum of 5 seconds to return to the crease area.
  12. Slow Whistle Rule: All flag down situations are handled in the same manner as NFHS rules.
  13. Expulsion, Ejection, or Fighting: To the discretion of officials and/or tournament directors, any participant (player, coach, team official, or spectator) who participates in a fight during tournament play, on or off the playing field, may be subject to a one or more game suspension, up to automatic disqualification from the tournament. Any player or coach called for verbal abuse will serve a one-minute unsportsmanlike conduct penalty. Continued abuse will result in ejection from the contest, and potentially the tournament.
  14. Summit Society: All teams, coaches, players, parents and team officials must adhere to the Summit Lacrosse Society. No profanity or unsportsmanlike conduct will be tolerated. Offending team(s) may be disqualified.

2018 SLV: MEN’S ADULT DIVISION RULES

  1. Eligibility: It is the responsibility of each team to ensure that all players meet age eligibility requirements for the division in which they participate, as published on the tournament website and Terms & Conditions.
  2. Timing: With the exception of Super & Ultra Grand Masters, all men’s games will consist of four 15-minute running time periods, with a 5-minute halftime. Super and Ultra Grand Masters games can be set at 10 to 15-minute running time periods, subject to the mutual consent of participating teams. *Note – game duration and halftime may be shortened by the mutual agreement of participating teams. Also, at the discretion of the tournament organizers, game times may be shortened due to inclement weather, or to keep the tournament on schedule.
  3. Overtime: In the event of a tie game at the end of regulation, Sudden Victory overtime will begin after a 3-minute break. Overtime periods will be 3 minutes of running time.
  4. Delay of Game: Teams may be assessed a delay of game penalty if not ready to begin play at the scheduled time; games may be shortened at the discretion of the organizers to keep game times on schedule.
  5. Weather Delay: If a weather-related evacuation occurs during the 1st half, teams will return to play the 2nd half of the game, weather permitting. If the evacuation occurs during the second half, the game MAY pick-up where it left off (weather permitting), OR the game MAY be terminated, and the score recorded as is. If the score differential is equal to or greater than 6, regardless of time remaining, the game may be terminated.
  6. Tie Breaks & Re-Seeds: Refer to the SLV Tournament Tie-Break Formula for all divisions
  7. Timeouts: Each team will be permitted two 1-minute timeouts per half, and may be called by the team in possession any place on the field. Timeouts may also be called by either team during a dead ball situation. The game clock will be stopped during timeouts. There are NO timeouts allowed in overtime periods.
  8. Face-offs: Face-offs will be conducted with the 2017-2018 NCAA rules as a guide. Adjustment of sticks prior to the set call will be allowed by officials to ensure proper placement of the crosse & bodies. No player may pick up or carry the ball in the back of the stick. Carrying the ball in the back of the stick is defined as no more than 1 step. Face-off violations will result in a turnover. The player in violation may stay in the game and play defense. Violations are NOT counted by the officials, but continued technical fouls by a player or team may result in a 1-minute unsportsmanlike conduct foul.
  9. Advancing the Ball, Counts & Stalling: No counts will be used unless a stall warning is issued. If a stall warning is issued the ball must be moved to the attack box area within 10 seconds and kept in the attack box area. There will be no automatic 2-minute stalling rule in the fourth period. In the event of alternate possession, discretion is left to game official(s).
  10. Over and Back Rule: Once the offensive team establishes offense inside the attack goal area, the ball is considered live. If offense causes the ball to cross the midline, a turnover will result.
  11. Substitutions: All substitution will be on the fly.
  12. Restarts: Restarts will be as per NFHS Rules. Quick restarts are encouraged, but no player may be within 5 yards of the player in possession. Goaltenders will be allowed a maximum of 5 seconds to return to the crease area.
  13. Slow Whistle Rule: When a flag is thrown, the slow whistle will end play as per NFHS Rules. (Whistle will sound if the ball hits the ground or comes out of the attack goal area).
  14. Equipment & Crosses: Head coaches must certify their teams as properly equipped, as per rule, prior to the beginning of each contest. In the absence of a head coach, the team’s captain shall certify the team is properly equipped. Failure to certify a team as to proper equipment will result in a forfeited game. All players will be expected to have appropriate equipment including sticks, helmets, chin straps, mouthpieces, and satisfactory gloves in accordance with NCAA standards. Each player is required to wear the issued uniform of its team. Crosses may conform to either NCAA or NFHS rules with regard to width & length. Crosses narrower than 6” at the top of the head or that do not meet length requirements are to be assessed as 3 minute fouls& the stick is removed from play. Pocket depth infractions will be 1 minute fouls and may be corrected before entering the field of play. No more than 4 long sticks on the field at any time, per team.
  15. Body checking: Ultra & Super Grand Masters Divisions: No body checking is allowed. Grand Masters Division: Limited contact only on the player in possession. Open Division & Masters Divisions will play NCAA Rules for body checking. 
  16. Miscellaneous: Teams will be assessed a delay of game penalty if not ready to begin play at the scheduled time; teams are responsible for being ready to play at the scheduled time for each game. Blood/bleeding situations will follow NCAA guidelines. Subject to player eligibility requirements, all teams and players requesting roster exceptions must report to the game officials (including staff running the table) at least five minutes before the scheduled start time of the game; failure to do so may result in forfeiture and disqualification of the infracting team and player(s).
  17. Expulsion, Ejection, or Fighting: To the discretion of officials and/or tournament directors, any participant (player, coach, team official, or spectator) who participates in a fight during tournament play, on or off the playing field, may be subject to a one or more game suspension, up to automatic disqualification from the tournament. Any player or coach called for verbal abuse will serve a one-minute unsportsmanlike conduct penalty. Continued abuse will result in ejection from the contest, and potentially the tournament.
  18. Summit Society: All teams, coaches, players, parents and team officials must adhere to the Summit Lacrosse Society. No profanity or unsportsmanlike conduct will be tolerated. Offending team(s) may be disqualified

 

 

2018 SLV: GIRLS 14U & 12U DIVISION RULES

Girls 14U (2022-2023) & 12U (2024-2025) divisions will utilize the Modified Sports Standards of the US Lacrosse rules with the following exceptions;

  1. Eligibility: It is the responsibility of each team to ensure that all players meet age eligibility requirements for the division in which they participate, as published on the tournament website and Terms & Conditions.
  2. Timing: All games will consist of two (2) 23-minute running time halves with a five-minute half-time. Penalties will be stopped time. The clock will stop in the last minute of each half, unless there is a 10-goal differential, in which case running time will continue. *Note – game duration and halftime may be shortened by the mutual agreement of participating teams. Also, at the discretion of the tournament organizers, game times may be shortened due to inclement weather, or to keep the tournament on schedule.
  3. Overtime: Sudden victory overtime will follow the completion of a tied game after a 3-minute break; sudden victory periods will be 3 minutes of running time. 
  4. Delay of Game: Teams may be assessed a delay of game penalty if not ready to begin play at the scheduled time; games may be shortened at the discretion of the organizers to keep game times on schedule.
  5. Weather Delay: If a weather-related evacuation occurs during the 1st half, teams will return to play the 2nd half of the game, weather permitting. If the evacuation occurs during the second half, the game MAY pick-up where it left off (weather permitting), OR the game MAY be terminated, and the score recorded as is. If the score differential is equal to or greater than 6, regardless of time remaining, the game may be terminated.
  6. Tie Breaks & Re-Seeds: Refer to the SLV Tournament Tie-Break Formula for all divisions
  7. Timeouts: Each team will be permitted one (1) 1-minute timeout per half, which may be called by the team in possession any place on the field. Timeouts may be called by either team during a dead ball situation. The game clock will be stopped during timeouts. There are NO timeouts allowed in overtime periods.
  8. Alternating Possession: In the event of alternate possession, discretion is left to game official(s).
  9. Stick-checking: Modified stick-checking will be permitted.
  10. Expulsion, Ejection, or Fighting: To the discretion of officials and/or tournament directors, any participant (player, coach, team official, or spectator) who participates in a fight during tournament play, on or off the playing field, may be subject to a one or more game suspension, up to automatic disqualification from the tournament. Any player or coach called for verbal abuse will serve a one-minute unsportsmanlike conduct penalty. Continued abuse will result in ejection from the contest, and potentially the tournament.
  11. Summit Society: All teams, coaches, players, parents and team officials must adhere to the Summit Lacrosse Society. No profanity or unsportsmanlike conduct will be tolerated. Offending team(s) may be disqualified.

 

2018 SLV: GIRLS HIGH SCHOOL (2018-2021) DIVISION RULES

Girls 2018-2021 divisions will utilize US Lacrosse rules with the following exceptions/clarifications:

  1. Eligibility: It is the responsibility of each team to ensure that all players meet age eligibility requirements for the division in which they participate, as published on the tournament website and Terms & Conditions.
  2. Timing: All games will consist of two (2) 23-minute running time halves with a five-minute half-time. Penalties will be stopped time. The clock will stop in the last minute of each half, unless there is a 10-goal differential, in which case running time will continue. *Note – game duration and halftime may be shortened by the mutual agreement of participating teams. Also, at the discretion of the tournament organizers, game times may be shortened due to inclement weather, or to keep the tournament on schedule.
  3. Overtime: Sudden victory overtime will follow the completion of a tied game after a 3-minute break; sudden victory periods will be 3 minutes of running time. 
  4. Delay of Game: Teams may be assessed a delay of game penalty if not ready to begin play at the scheduled time; games may be shortened at the discretion of the organizers to keep game times on schedule.
  5. Weather Delay: If a weather-related evacuation occurs during the 1st half, teams will return to play the 2nd half of the game, weather permitting. If the evacuation occurs during the second half, the game MAY pick-up where it left off (weather permitting), OR the game MAY be terminated, and the score recorded as is. If the score differential is equal to or greater than 6, regardless of time remaining, the game may be terminated.
  6. Tie Breaks & Re-Seeds: Refer to the SLV Tournament Tie-Break Formula for all divisions
  7. Timeouts: Each team will be permitted one (1) 1-minute timeout per half, which may be called by the team in possession any place on the field. Timeouts may be called by either team during a dead ball situation. The game clock will be stopped during timeouts. There are NO timeouts allowed in overtime periods.
  8. Alternating Possession: In the event of alternate possession, discretion is left to game official(s).
  9. Goalie Equipment: Goalies are encouraged to wear thigh pads and shin guards; no penalty will be assessed if they chose not to.
  10. Expulsion, Ejection, or Fighting: To the discretion of officials and/or tournament directors, any participant (player, coach, team official, or spectator) who participates in a fight during tournament play, on or off the playing field, may be subject to a one or more game suspension, up to automatic disqualification from the tournament. Any player or coach called for verbal abuse will serve a one-minute unsportsmanlike conduct penalty. Continued abuse will result in ejection from the contest, and potentially the tournament.
  11. Summit Society: All teams, coaches, players, parents and team officials must adhere to the Summit Lacrosse Society. No profanity or unsportsmanlike conduct will be tolerated. Offending team(s) may be disqualified.

 

2018 SLV: WOMEN’S 18+ ADULT DIVISION RULES

The Women's division will utilize NCAA Rules to include:

  1. Self-Start: Exceptions: All fouls in CSA, boundary violations, off sides violations, alternate possession situations, illegal draws, carding situations, and on any stoppage of the game clock [i.e. last min of play].
  2. 3 Seconds: Minor foul: offender placed 4M to side at spot of free position
  3. Goal Circle play: Defense is allowed to run through when not in possession of ball, and stand in when within 1M of ball carrier. Any number of players are allowed in the crease when in possession of ball.
  4. Goal Circle Foul: Attack: Offender moves 4M away, not behind
  5. Free Space to Goal: Can be outside of CSA if advancing to goal and looking to shoot. GK exempt.
  6. Alternate Possession: Alternate possession replaces the throw Alternating Possession is left to the official’s discretion
  7. Body Ball: Allowed, except to blatantly block a shot on goal with body
  8. Cards: 2-min [releasable: yellow, non-releasable: red]
  9. Delay of Game: NCAA progression


With the following exceptions;

  1. Eligibility: It is the responsibility of each team to ensure that all players meet age eligibility requirements for the division in which they participate, as published on the tournament website and Terms & Conditions.
  2. Timing: All games will consist of two (2) 23-minute running time halves with a five-minute half-time. Penalties will be stopped time. The clock will stop in the last minute of each half, unless there is a 10-goal differential, in which case running time will continue. *Note – game duration and halftime may be shortened by the mutual agreement of participating teams. Also, at the discretion of the tournament organizers, game times may be shortened due to inclement weather, or to keep the tournament on schedule.
  3. Overtime: Sudden victory overtime will follow the completion of a tied game after a 3-minute break; sudden victory periods will be 3 minutes of running time. 
  4. Delay of Game: Teams may be assessed a delay of game penalty if not ready to begin play at the scheduled time; games may be shortened at the discretion of the organizers to keep game times on schedule.
  5. Weather Delay: If a weather-related evacuation occurs during the 1st half, teams will return to play the 2nd half of the game, weather permitting. If the evacuation occurs during the second half, the game MAY pick-up where it left off (weather permitting), OR the game MAY be terminated, and the score recorded as is. If the score differential is equal to or greater than 6, regardless of time remaining, the game may be terminated.
  6. Tie Breaks & Re-Seeds: Refer to the SLV Tournament Tie-Break Formula for all divisions
  7. Timeouts: Each team will be permitted one (1) 1-minute timeout per half, which may be called by the team in possession any place on the field. Timeouts may be called by either team during a dead ball situation. The game clock will be stopped during timeouts. There are NO timeouts allowed in overtime periods.
  8. Alternating Possession: In the event of alternate possession, discretion is left to game official(s).
  9. Expulsion, Ejection, or Fighting: To the discretion of officials and/or tournament directors, any participant (player, coach, team official, or spectator) who participates in a fight during tournament play, on or off the playing field, may be subject to a one or more game suspension, up to automatic disqualification from the tournament. Any player or coach called for verbal abuse will serve a one-minute unsportsmanlike conduct penalty. Continued abuse will result in ejection from the contest, and potentially the tournament.
  10. Summit Society: All teams, coaches, players, parents and team officials must adhere to the Summit Lacrosse Society. No profanity or unsportsmanlike conduct will be tolerated. Offending team(s) may be disqualified.

 

SLV TOURNAMENT TIE-BREAK FORMULA: ALL DIVISIONS

In reseeding teams or in any other tie-break situation, the following tournament tie-breaker will be utilized:

 

  1. Head to head competition; all tied teams must have played each other for this to apply;
  2. Fewest goals allowed;
  3. Highest goal differential, total goals scored (12 goals per game max, in a full-length game), less total goals given up; In the event of a forfeit, the score will be recorded as 7-0 for any full-length game.
    • For shortened games, ex. CCWC (15-minute games), max goal differential per game will be 6. A forfeit will be recorded as 4-0.
  4. Most goals scored;
  5. Coin toss 

NOTE: After each level of criteria is utilized, the tie-break resets. Example: If there is a 3-way tie, and one team secures a seed/slot based on goals against, the tie-break resets to head-to-head for the next seed/slot if relevant.

In reseeding teams for the playoff rounds, the tournament will try to avoid duplicate games between teams unless the game is still in the divisional championship stream. For consolation games, staff will look to schedule opponents based on whether or not they have already played.